> Merge by distance can usually reconnect split and duplicated vertices if they’re still on top of eachother. The key selects connected faces (useful for finding disconnected bits or selecting by connected faces. Let me know if more information is needed. I just duplicated the top half of the donut and dont know what to do to get rid of the black squares on the mesh. This is from the Blender Guru donut tutorial videos. Hello I am extremely new to blender and cant seem to get rid of these black squares. Useful keys for dealing with this stuff in the future. Black Spots after Duplicate step on Donut Tutorial. You’ll need to apply the modifiers to the icing and resculpt the icing (or was that proportional editing for the icing?), make a new weight paint for your sprinkles and copy over your particle settings. You can either refer to this file and follow the same steps, or use it as is to jump start the process. I also renamed the materials for clarity, but that’s not relevant to the process. In the file I’m providing, I deleted the extra duplicates on the donut, and reselected the same faces (without islands or missing pieces) and duplicated it as one piece to make your new icing, then added a new solidify modifier. Reconnecting the split vertices leaves artifacts so you need to go back further. If you hide your icing then go into edit mode on your donut, you’ll see you still have duplicated faces from making the icing (looks like you duplicated it a couple times) but they are also patchy. You’ll have to go back a few steps since you can’t unapply the modifiers and trying to stitch them back together will be far more painful and getting it smooth will between the icing pieces. ![]() Since you've also got a very thin solidify modifier, the icing isn't thick enough to push outside of the donut. If you took a cross-section of the donut shown below, your icing is cutting into the donut, represented by the highlighted line. You either missed some faces when selecting the top of the donut to duplicate for icing, or split some vertices afterwards. 1 Seeing how you've enabled face snapping, the issue is with how you've extruded the edge. Looks like your icing got broken when you duplicated faces off the donut and before you applied the solidify and subdivision modifiers.
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